when i launch PR with the Project Reality BF2 shortcut it says:
An unhandled exception has occured. Details are as follows:
Object reference not set to an instance of an object.
Further details can be found in the following file:
C:\Program Files (x86)\Project Reality BF2\mods\pr\bin\PRlauncher.log
when i click on the file it opens a notepad which says:
and when i launch the game and it opens it says:
You must use the Project Reality BF2 Launcher in order to play this modification
This is located in the PR:BF2 game directory
Example:
C:\Program Files\EA Games\Battlefield 2\mods\pr\bin\PRLauncher.exe
An unhandled exception has occured. Details are as follows:
Object reference not set to an instance of an object.
Further details can be found in the following file:
C:\Program Files (x86)\Project Reality BF2\mods\pr\bin\PRlauncher.log
when i click on the file it opens a notepad which says:
Code:
Project Reality Log File
PRLauncher.exe started at: 2015-08-20T00:25:18
Critical Error: An unhandled exception has occured. Details are as follows:
Object reference not set to an instance of an object.
Further details can be found in the following file:
C:\Program Files (x86) \Project Real...PRLauncher.log
Please report this error to the Project Reality Team, and include the log file in your report.
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> System.NullReferenceException: Object reference not set to an instance of an object.
at Va.h.a()
at Reality.BF2.Settings.Video.a(String a)
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
at Reality.BF2.Settings.Video.GetDefaultResolution()
at Reality.BF2.Settings.Video.CreateDefault(UInt16 a)
at -.f.a()
at -.f.OnStartup(StartupEventArgs a)
at System.Windows.Application.<.ctor>b__1(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
You must use the Project Reality BF2 Launcher in order to play this modification
This is located in the PR:BF2 game directory
Example:
C:\Program Files\EA Games\Battlefield 2\mods\pr\bin\PRLauncher.exe